PROGRESSIVE EDUCATION SOCIETY'S

MODERN COLLEGE OF ENGINEERING, PUNE

Approved by AICTE, Affiliated to Savitribai Phule Pune University

Recognized by the Govt. of Maharashtra   | Affiliated to Savitribai Phule Pune University   | NAAC Accredited With "A++" Grade   | NBA Accredited "Electronics and Telecommunication" Engineering UG programme   | NBA Accredited "Electrical Engineering" UG programme   |
Activities

M-Pulse

M-Pulse is an annual technical event of the Institution that was started with an intention to enhance the technical and managerial skills of students and provide them with an effective platform to showcase their talent. Under M-Pulse Institute hosts a variety of events that include competitions, exhibitions, lectures as well as workshops.


M-Pulse Electra - 2K23 by Electrical Department
20th & 21st March 2023

Events:

1. Technical Event - Technova 2.0

Technova 2.0 conducted three events-

1.1 Treasure Hunt

  • Treasure hunt is a well-known event that involves participants finding the answers to the clues given to them in the chits
  • The group that finds all the clues and answers them in the shortest possible time, wins.
  • The objective of the event was to create a sense of healthy competition and sportsmanship among participants.
  • The event created an enjoyable atmosphere for all the participants as well as made them all intrigued for the Treasure Hunt.
  • The event also offered the opportunity to participants to develop their strategy and decision-making skills

1.2 Aviator

  • Aviator was an engaging event in which the participants had to make their own aircrafts out of various items and keep their self-made aircrafts elevated in the air for as much time as they could.
  • The aircraft that remains in air for the most amount of time will win.
  • The objective of the event was to create a sense of healthy competition and sportsmanship among participants
  • The event created an enjoyable atmosphere among all the students and the faculty members that participated in the event
  • The event also offered participants the opportunity to develop their designing skills.

1.2 Aqua Robo

  • AquaROBO was an engaging and interesting event that encouraged the participants to develop their own boats/robots and make it pass all the hurdles to finish the desired path in the least amount of time
  • The boat/robot that completes the desired path in minimum time will win.
  • The objective of the event was to create a sense of healthy competition and sportsmanship among participants
  • The event created an excited atmosphere all around the campus and among all the students.
  • The event also offered participants the opportunity to develop their mechanical and designing skills.

2. Non-Technical Event – Vidyouth

Vidyouth conducted three events-

2.1 Palette and Pixel

  • The “Palette and Pixel” were organized to promote creativity and artistic expression among participants
  • The objective of the event was to provide a platform for participants to showcase their talent and skills in photography and sketching
  • The event aimed to foster a sense of healthy competition and sportsmanship among participants while encouraging them to explore and appreciate the beauty of their surroundings
  • The event provided an opportunity for participants to receive constructive feedback and critique on their work, building a community of like-minded individuals who share a passion for photography and sketching.
  • Prizes and recognition were offered for outstanding work to motivate and inspire participants
  • The event was a fun and engaging activity that promoted learning and personal growth, highlighting the use of photography and sketching as a means of documentation and storytelling

2.2 Memeingful

  • A “Memeingful” was an event designed to encourage creativity and humor among participants while promoting digital literacy and the use of social media platforms for creative expression
  • The objective of the competition was to foster a sense of healthy competition and sportsmanship among participants and to create a fun and engaging activity for students that promote social interaction and community building.
  • Participants was encouraged to create memes that are respectful and not offensive, promoting a positive and inclusive campus culture
  • The competition offered an opportunity for participants to showcase their sense of humor and creativity to a wider audience, highlighting the importance of visual communication and the power of memes in today's digital age.

2.3 Balloon Dart

  • The balloon dart event was a fun and engaging event that involved throwing darts at balloons in order to win prizes
  • The objective of the event was to foster a sense of healthy competition and sportsmanship among participants while developing hand-eye coordination and motor skills
  • The event creates a festive and celebratory atmosphere for special events such as birthday parties, carnivals, or fairs, and encourages participants to test their skills and challenge themselves in a safe and controlled environment.
  • The event also offered the opportunity to participants to develop their strategy and decision-making skills

Prize Distribution

M-Pulse Codefiesta by Computer Department
20th & 21st March 2023
Inauguration by Mr. Gautam Rege, Co-founder of Josh Software

Events:

1. CrackIt - Non-Technical Quiz Event

A non-technical quiz event focused on testing general knowledge skills. The event consisted of three rounds to determine the winning team

Round 1: The initial round comprised of 20 multiple-choice questions designed to assess general knowledge.

Round 2: In the second round, team members were required to provide descriptive answers without the assistance of the "CADB" option.

Round 3: Buzzer Round

2. Andhadhundh (Blind-a-thon):

  1. Andhadhundh was a coding challenge that assessed participants' programming proficiency using a unique approach.
  2. In this challenge, participants were required to write code without being able to see what they were typing.
  3. Participants had to rely solely on their memory and knowledge of programming syntax to complete the challenge
  4. The competition was designed for individuals who aspired to push their programming abilities to the maximum and encounter an innovative method of coding.
  5. Within a designated period, participants had to write a specific piece of code using their preferred programming language

3. Code with Bhai

  1. The technical event, "Code with Bhai," featured a unique challenge for participants
  2. The participants were given the task of translating provided Python or C++ code into Bhailang, a Hindi linguistic version of coding.
  3. The objective was to complete the translation within a specified time limit, adding an element of urgency and competition to the event.
  4. The language utilized Hindi expressions to provide a familiar and relatable programming experience
  5. The event aimed to encourage newcomers to explore coding and foster their interest in programming in a way that resonated with their linguistic and cultural background

4. Wall Street Harvest

  1. Wall Street Harvest was a trading challenge that provided a competitive platform for participants to test their trading skills and strategies
  2. The challenge involved trading in a simulated environment, where participants used "pseudo money" and relied on their memory and knowledge of trading.
  3. Participants had a set timeframe to make trades and generate profits, with the winners being determined by those who achieved the highest profit.
  4. The challenge provided an opportunity for participants to apply their trading knowledge and skills in a controlled and competitive setting
  5. The simulated environment allowed participants to gain practical experience without the risk of using real money.

5. DS Ninjas:

  1. DS-Ninjas was a treasure hunt game based on data structure basics, played in teams of 5.
  2. The objective was for teams to decode the clues and find the treasure in the shortest time possible
  3. The team that successfully decoded the clues and found the treasure first emerged as the winner of the game

Prize Distribution

M-Pulse CodeFiesta 2023 prize distribution ceremony was held on 21st March 2023. Winners of events, CrackIt, DS Ninjas, Code with Bhai, Wallstreet Harvest and Andhadhundh were felicitated by Mr. Rudrapratap Bhatti, founder of TechR and Mr. Nisarg Navale, founder of CasCode.

Social Media Links:

Website: https://codefiesta2k23.nicepage.io/

Instagram: https://instagram.com/mpulse_codefiesta?igshid=Y2I2MzMwZWM3ZA==